IMPLEMENTASI SISTEM DOKER.COM UNTUK BUDIDAYA IKAN KERAPU PADA PT.KINEMA SYSTRANS MULTIMEDIA
Abstract
Diseases and pests in grouper fish pose a serious challenge for fish farmers, causing significant losses in production and fish quality. Limited access to up-to-date information and the lack of a centralized platform worsen fish health conditions and impact the sustainability of aquaculture businesses. Therefore, a website-based platform is needed as a digital solution for grouper fish farmers. This research was conducted to develop an information system in the form of the Doker.com website, which provides features to assist farmers in identifying, preventing, and treating diseases and pests in grouper fish. The development method includes the SCRUM methodology for project management and the Design Thinking framework for interface design. This application was implemented using React Vite for interactive frontend development and ExpressJS for backend development. The final result is a Doker.com website platform that provides features such as a digital encyclopedia, prevention and treatment guides, and e-commerce facilities. This platform is expected to increase farmers' knowledge of grouper fish health, improve harvest yields, strengthen the aquaculture community, and support environmental sustainability.
References
[2] W. Sa’adah and S. Suyoto, “Analisis Faktor-faktor yang Mempengaruhi Produksi dan Pendapatan Usaha,” Mimbar Agribisnis: Jurnal Pemikiran Masyarakat Ilmiah Berwawasan Agribisnis, vol. Vol. 10, no. 1, pp. 884–892, 2024.
[3] M. S. Dadiono, I. Suryawinata, and R. O. Kusuma, “Pengelolaan Pakan Dan Pengendalian Penyakit Larva Kerapu,” Biogenerasi: Jurnal Pendidikan Biologi, vol. 7, no. 1, 2022, Accessed: Aug. 28, 2025. [Online]. Available: https://e-journal.my.id/biogenerasi/article/view/1672/1313
[4] T. D. Pandawa, P. Anas, A. Hanan, E. Kurniawati, and Z. Zulkifli, “Analisis Proses Adopsi Teknologi Pada Pembudidaya Ikan Lele Dalam Pemberdayaan Masyarakat Di Kecamatan Ngabang Kabupaten Landak Provinsi Kalomantan Barat,” PROSIDING SEMINAR NASIONAL PERIKANAN INDONESIA, p. 55, Dec. 2022, doi: 10.15578/psnp.11932.
[5] E. R. Warni, E. Rosadi, and E. A. Supeni, “Sistem Informasi Perikanan Tangkap Berbasis Web Di Kabupaten Tanah Laut Provinsi Kalimantan Selatan,” 2021. Accessed: Aug. 28, 2025. [Online]. Available: https://repo-dosen.ulm.ac.id//handle/123456789/26957
[6] M. Muslim, A. Iskandar, and A. Hendriana, “Budidaya Ikan Kerapu,” 2022.
[7] Y. Mutalib, S. Sululing, and R. Rosilawati, “Penggunaan Ekstral Ulvareticulata Dalam Pengendalian Penyakit Vibriosis Dan Peningkatan Produksi Ikan Kerapu,” Communnity Development Journal, vol. 5, no. 1, pp. 137–142, 2024.
[8] C. Purnama, “Sistem Informasi Manajemen,” 2016.
[9] Z. Akhmad and M. A. Gustalika, “Rancang Bangun E-Commerce Berbasis SinglePage Application,” Jurnal PETIK, vol. 8, no. 2, pp. 107–117, 2022, doi: https://doi.org/10.31980/petik.v8i2.1256.
[10] M. V. Ramadhan, L. T. Laiya, N. Mulia, A. Ketifa, and RuslinaSimanullang, “PENGEMBANGAN APLIKASI E-COMMERCE FISHGO GUNA MENINGKATKAN KESEJAHTERAAN NELAYAN DAN MENINGKATKAN KONSUMSI IKAN INDONESIA,” 2021. doi: https://doi.org/10.24912/pserina.v1i1.18103.
[11] D. Susandi, D. Karyaningsih, T. R. A. Fajrin, and I. Hadi, “Rancang Bangun E-Commerce Produk Pertanian dan Perikanan Berbasis Android,” Jurnal Sisfokom (Sistem Informasi dan Komputer), vol. 11, no. 3, pp. 387–393, Dec. 2022, doi: 10.32736/sisfokom.v11i3.1486.
[12] D. Pardana, Husni, J. Z. Zamihu, L. O. Muhaimin, and A. Daholu, “Penerapan Model Bisnis E-Commerce Dalam Bidang Perikanan Di Buton Selatan,” Jurnal Pengabdian Masyarakat Berkarya, vol. 2, no. 04, pp. 132–138, Aug. 2023, doi: 10.62668/berkarya.v2i04.783.
[13] D. F. Saefudin, yuli komalasari, and D. Arianti, “Perancangan Sistem Informasi Persediaan Barang Pada PT Bina San Prima Karawang,” JURNAL TEKNOLOGI DAN OPEN SOURC, vol. 3, no. 2, pp. 158–175, 2020.
[14] A. Andipradana and K. D. Hartomo, “Rancang Bangun Aplikasi Penjualan Online Berbasis Web Menggunakan Metode SCRUM,” Algoritma Sekolah Tinggi Teknologi Garut, vol. 19, no. 1, pp. 161–172, 2021, doi: https://doi.org/10.33364/algoritma/v.18-1.869.
[15] W. S. L. Nasution and P. Nusa, “UI/UX Design Web-Based Learning Application Using Design Thinking Method,” ARRUS Journal of Engineering and Technology, vol. 1, no. 1, pp. 18–27, Aug. 2021, doi: 10.35877/jetech532.

This work is licensed under a Creative Commons Attribution 4.0 International License.