PEREIRA, Yubita Dasilva; MALAHINA, Edwin Ariesto Umbu.
AUGMENTED REALITY BERBASIS PELACAKAN OBJEK PEMBELAJARAN MOTIF DAN MAKNA KAIN TENUN ATAMBUA.
Jurnal Manajamen Informatika Jayakarta, [S.l.], v. 5, n. 1, p. 72-87, feb. 2025.
ISSN 2797-0930.
Available at: <https://journal.stmikjayakarta.ac.id/index.php/JMIJayakarta/article/view/1789>. Date accessed: 05 july 2025.
doi: https://doi.org/10.52362/jmijayakarta.v5i1.1789.